| Author |
Thread Statistics | Show CCP posts - 2 post(s) |

X Gallentius
Justified Chaos
1502
|
Posted - 2013.08.01 17:18:00 -
[1] - Quote
Muad 'dib wrote:So what about the POS dwelling low sec titans that are bridging gangs onto solo targets all the time?
By his own logic that should be considered, no? (not trying to derail this thread at all)
Let's derail. If it is protected inside a POS, then it shouldn't be able to project power outside of a POS. |

X Gallentius
Justified Chaos
1535
|
Posted - 2013.08.20 21:24:00 -
[2] - Quote
Deacon Abox wrote:But Fozzie how hard can it be to make links increase sig radius? This proposed solution is too straight-forward. And therefore, just like the FW plex timer rollback proposal that has been on the books for well over a year, it will never be implemented.
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X Gallentius
Justified Chaos
1536
|
Posted - 2013.08.20 23:32:00 -
[3] - Quote
Isn't ability to be scanned down based on sensor strength? |

X Gallentius
Justified Chaos
1537
|
Posted - 2013.08.21 16:00:00 -
[4] - Quote
l0rd carlos wrote:X Gallentius wrote:Perhaps reduce sensor strength instead of increase sig radius. If you increse the signature radius on link ships, they are harder to hit when ongrid, we don't want that. If you decrease the sensor strenght, they can be jammed with ease while ongrid, and thus make even less DPS. we don't want that. I like scanning down booster, please don't take that away from me :) And it's now easier then ever. Even if you can't scan him down, doploying probes near him can force him to cloak. What's the big deal? Be a team player and take the sensor strength hit. Your fleet boosts will still work even if you are jammed. Small price to pay for deploying a large set of extremely overpowered bonuses to your fleetmates. |

X Gallentius
Justified Chaos
1538
|
Posted - 2013.08.21 17:13:00 -
[5] - Quote
l0rd carlos wrote:The big deal is, you want to punish people for bringing links on grid with a combat ship.
If you fly with 3 BCs, two of them have links but crippled sensor strength, 2/3 of your DPS will be jammed out by EC-300 drones or a single griffin.
But if you use an alt and sit him close to a station or pos shield, where he is safe, you don't care about your sensor strength. So it will weaken on grid links and thus give station hugging alts an advantage. Same with big fleets, they don't care that much if one ship is jammed out.
What the big deal with scanning? You need like 2x V skills and 4 imps. Scanning down links is one of the things that gets my heat racing. My hand always shaking from the adrenalin while the last scan cycle @ 0.50 AU is running. Team player man, team player. It's like being logi in a fleet. The game punishes the poor guy doing his job well by making him rep the other players and not get on killmails. (he should have repping drones if he wants to do it right) Same thing here. If your guy wants to ***** on kms, then he should spare a midslot for eccm.
/me trying to figure out why a fleet booster should have omgwtfpwn dps in the first place. Logi ships when flown as intended don't have much dps. e-war doesn't do much dps (if flown as intended). Why should a fleet support ship have lots of dps if it is also supplying fleet boosts ?
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X Gallentius
Justified Chaos
1538
|
Posted - 2013.08.21 17:51:00 -
[6] - Quote
l0rd carlos wrote:It's not about the killmails, totally not. At all.
You can put one link on a BCs and still habe enough grid/cpu for a normal combat fitting. So it's not like a logi. I'm not talking about a ship with 5 link on it. I'm talking about ongrid link ships in a small scale scenario where ships often have different roles at once. Then what's the problem? Use part of your combat fitting for ECCM. |

X Gallentius
Justified Chaos
1538
|
Posted - 2013.08.21 18:59:00 -
[7] - Quote
l0rd carlos wrote:Deacon Abox wrote:l0rd carlos wrote:X Gallentius wrote:Then what's the problem? I already told you: l0rd carlos wrote:The big deal is, you want to punish people for bringing links on grid with a combat ship. So it will weaken on grid links and thus give station hugging alts an advantage. Your solution makes it harder to have a useful link ship on grid. I rather put one link down on my offgrid booster and but yet another ECCM on it to counter your proposed changed that have crippled ship in grid. You can already scan down offgrid booster with ~3 cycles. Less if you know he is very close to a celestial. The issue though is you shouldn't have to scan anyway. If some ship is going to have such a huge impact on the outcome of a fight it should be right there on grid and subject to getting shot and removed from the fight. You are 100% right and i agree with you there. That is why CCP is working on a good solution. Increasing sig or weakening sensor strenght is a bad workaround. It's not a fix! Don't let "perfect" get in the way of "good".
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